Rock, Paper, ShotgunOriginal article (opens in a new tab)

Fly a nuclear corvette in this Cold War-era Star Trek homage from one of my favourite space game devs

I was ready to skip MicroProse's just-announced Deck & Conn, on the grounds of it being far too early in the week for games that consist entirely of dials and rangefinders, but then a scrambled communique from Sin Vega alerted me to the fact that it's the work of Elissa Black, one of the peeps behind Objects In Space, which I think is one of my top five space games. So here we are.

At a glance, Deck & Conn is Objects In Space, but turn-based and minus Objects In Space's slightly distracting 3D background elements. That's to say, it's a testing strategickal simulation that seats you in front of a terrifying retro pixel display, and expects you to trace distress calls, manage your fretful crew, spin up torpedoes and so forth, all without bursting your puny monkey brain.

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