This month I've been working on making the final version for releasing the rework of Velvet Guard.
A lot of the development time has gone into fixing the menus in the game to work with both a controller and mouse.
I've also added a new ability that allows you to dash in a given direction and eat someone else's bullets.

And added a new level theme called The Dimension.

What's left before the release right now is finalizing artwork for the store page and creating a new gameplay trailer. When all that is done, there will be a new announcement for all the changes that have been made to the game since the rework!