Hello everyone,
It's been a while since I last wrote anything here. I've recently started working on this game again, picking it up from where I left it two years ago when I started remaking this game. I've added some new content, remade all the levels, and changed the UI to be easier to understand.
I've made a prototype of a new level theme, internally named "clouds" because there is a lot of clouds...
The idea behind this was to have some kind of object you could jump around on, giving you a jump boost if timed right.

I've also added a new bullet type that uses explosions to eliminate your enemies.

And some new visuals for some old levels, like the Cabin.

There's also some new animations for the player and a new look of course!
I've also started adding some more modifiers/rules that you can use to create your own game modes.

There has been a lot more done behind the scenes for easy development and modifications, which I hope will enable modding support when released, as well as an in-game level editor that is A LOT more user-friendly than the current one.
There's now also sound effects for everything in the game, and I'm currently working on making the music as well. I'm planning to have a release next month if everything goes as planned.
See you then!