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New Update Released

Hi! We've released a new version of Escape From Tethys with some small (oft-requested) changes!

- The player character movement is now "absolute". No more inertia, no more sliding.
- Raised the rates at which early enemies drop health/ammo
- Made the save point after the first boss more noticeable
- Fixed issue where moving to another room would sometimes freeze the player
- Fixed issue where teleporting while on conveyor belt would persist conveyor movement

Enjoy!