In this first Devlog, I'd like to talk about what are the short-term (1-2 months) plans for Cube Universe.
A new planet type: Luminous
I'd like to add a new planet based on a blue-ish color theme where things glow in the dark, with mushroom biomes and dark forests - and maybe red deserts as a contrast. Every mushroom will be procedurally generated and some will be inhabited, but the latter feature will not be available before procedural generation for things like dungeons is implemented, since I want those mushrooms to have randomly generated rooms and "hallways".
Other features and content
There should be more quests, e.g. a quest where you have to find some Mithril ore and get a recipe for some Mithril armor as a reward. I also would like to add some pirate-themed quests, like finding a treasure on the bottom of the ocean after talking to some people to find clues. Unfortunately, all of those ideas require some form of structures like houses etc., which are not yet implemented, so this will take some weeks.
Crafting, movement and character advancement/customization will be improved, with more recipes like armor and weapons, but also enhancements, e.g. for boots to increase your walking speed on sand and snow, and a hang glider, so you can glide over the world. You should also have a limited amount of stamina, so you can run faster or glide for a limited amount of time before you need a break to regenerate. Some potions will increase your stamina for a short period of time.
I hope this gives you an idea on what to expect in the next months. Feel free to discuss and give feedback on those ideas.
