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6th Update

Hello, everyone!

We've uploaded the new version of 'Monads'. The major changes are as follows.

Convenience

  • Status of any bonus score triggers will be shown during whole stage.
  • Language setting is saved and automatically applied since next launch.
  • A unit can cancel actions even after finishing the turn, unless the next turn unit is AI.
  • Detail information panel now displays explanations of type and element icon when mouse is over it.

Interface

  • At interlude, the stage button shines when player selects challenge mode.
  • Objectives panel occupies less area at extension mode.

Rules

  • Bonus score triggers changed: The first battle of chapter 1 & chapter 2.
  • Up to 3 units can escape with one carriage at chapter 17.

Visual / Sound

  • Color of player character HP(deep blue) becomes slightly brighter than before.
  • At battle ready stage, shows particle and number tween when you add or subtract a skill.

Bug filx

  • When Noel give shield herself and Darkenir simultaneously, preview mode became more precise.
  • Now after-destroy effects of some objects are applied normally.

Etc

  • AI catch chance to neutralize enemies better, using tactical bonuses.
  • Changed grammatically incorrect part of a loading screen and some lines.

If you have any suggestion to our game, then please let us know via discussion page or email: [email protected]

We'll come back later with new version again.

Thank you.