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Patch v.0.1.1.7

Work continues on the balance of the game. Work is actively underway on introducing bosses into the game.

Fixed:
- Blow in a jump did not expend stamina

Changed:

Character:
- heavy blows - damage + 30%, endurance consumption by 5%
- hit in the jump - damage + 100%, endurance consumption by 50%

Enemy PVE:
- increased block shield chance by 20%
- added lock shield conditions

Please write suggestions and comments on the balance in the discussions.