Hey all!
It's been a while!
Been busy working on this update based on feedback so far, so I will not dawdle and get to the meat of it! ːsteamhappyː
Main Changes
- Adjustments to the fire speed and damage for the lazer, slightly nerfed
- Adjustments to the items spawned for all enemies, now much more likely to spawn super replenishing items
- Fix for sounds being reset to 0 on the odd occasion
- Adjustments to the fire speed and damage for the Minigun, slightly higher firing rate with also an increase in damage per hit
- Changes to all enemies so that weapons have longer firing intervals
- Lazer hazards now have a chance to spawn based on difficulty. Easier difficulties will have less hazards and higher will have all
- Hazards now have damage scaled based on difficulty
- Updated the look of the minigun projectile
- Updated the look of the wave cannon projectile, more wavy....
Other than that, there have been various other changes and clean-ups to perform better on lower end hardware and to reduce installation size.
Hope you enjoy!
There will be more updates incoming in the near future!
