I am very excited to announce update 0.3b, which takes aim at resolving lobby-related bugs and further improves the gameplay experience.
Fixes & Changes
- Changed lobby gamerule to a number slider instead of a dropdown.
- Changed game logic to count player kills even if it were friendly fire.
- Lowered spectator switch cooldown from 30 seconds to 4 seconds.
- Fixed bug in lobby chat and in-game chat.
- Fixed 'rematch' button not working.
- Fixed chat where in-game chat would randomly switch from 'all' to 'team-only' and vice versa.
- Fixed bug for when loading user's avatars in in-game leaderboard.
- Fixed teams related bug when joining lobby.
Early Access
With each update, Space Fighters inches closer and closer to transitioning from early-access to a fully-released game. This update aims at cleaning up the last of all the major bugs and readying the game for full-release.
Once the game is fully-released and stable, I plan on adding a demo version of the game where players would have a chance to play in multiplayer lobbies, just like everyone else for a up to 30 minutes.
Thanks for taking an interest in Space Fighters!
- ZeroByter.