EA Update #3
Changes:
- Smooth Turn speed increased x2,
press to increase base turn speed
- Teleport blink time reduced to minimize black screen flash during teleports
- Teleport maximum distance increased
- Sniper Scope fix for shutting off when front grip ungrabbed. Previous behavior (for optimization), disabled scope once ungrabbed. Now will remain on for period of time (3mins) after it is ungrabbed before disabling. If regrabbed, it will reset the timer and stay on for another 3 mins.
- Menu graphics update
Fixes:
- White sphere around guns no longer appears after SteamVR button is used while holding a gun
- Pistol slide accidental grabs - now pistol slide is not grabbable until picked up
- Player hopping when crouched or prone, player no longer bounces when in contact with some areas of terrain and joints in building floors. Uneven points where rocks cause an incline where they meet the ground can still be an issue.
- Mission 6 - Smooth turn player controller wasn't activating correctly causing black screen on mission launch. Now launching correctly for Smooth Turn users. Thanks to zpridgen75 for troubleshooting help.
Additions:
- Added scope attach to AKM - holo or ACOG attachable to rear sight. Just for fun, cause why not, even if not realistic.
- New Bulletproof Riot Shield - Great for pistol runs. Unlocks mid-game.
- Holster Height option added - You can now raise or lower height of pistol
and evidence inventory slots at hip location. Should help fit different arm/torso sizes.