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Update 1.2 - Run for cover! Fix for player run speed slowdown

- Fix for run movement speed slowdown when using traditional/smooth locomotion on terrain. The issue of reduced running speed would happen when the player went down a slope/decline or dropped down from a steep bank. Deceleration was being applied after the decrease in elevation and would continue to be applied until the controller touch/stick position was adjusted to change speed or direction. Now deceleration is decreased while running/walking and run speed should remain more constant on terrain.