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UPDATE 2 - The Buddy Bonanza Update!

Greetings Rangers!

It's been a couple of days since the launch and you've been incredibly active out there, fighting and creating Sentinels!

We've been working day and night pretty much non stop since the launch to patch issues and stabilize the servers thanks to your extremely valuable feedback and today, we have a hefty little update for you.


Adventurer Matchmaking

You can now queue to fight Sentinels with strangers! In the Citadel, near the Portal's pedestal, you'll find a Dog and a Crow. Interact with the Crow on the right hand side to toggle on Matchmaking mode. Now, interact with the Pedestal and enter the portal - you'll be matched with an available Ranger who is also ready for adventure. Good luck!


Sentinels' Creators

You'll now be able to see who created the Sentinel you're about to fight! Great way to taunt your friends, enemies and frenemies!

P.S: Join us on the Discord for extra (friendly) tauntage: https://discord.gg/Mirador


Various Additions

  • Added clearer previews for Circuits in the Sentinel Workshop.
  • Added controller, privacy and GPU drivers disclaimers in pre-load.
  • Added clickable buttons for the Loot Bag and the Quit Menu in the GUI.
  • Added a ton of feedback in the Sentinel Workshop to clear things out, notably why a Sentinel is invalid, why a Sentinel can't be deployed, when items will be permanently consumed (hint: when you deploy a Sentinel), that items will not be returned if a Sentinel is dismantled, etc.
  • Added a confirmation window when deploying Sentinels, since it consumes your items.
  • Added feedback during runs that explains you will lose loot if you quit outside of The Obsidian Gate.
  • Added an overview of your Sentinel in the 'save' tab of the Sentinel Workshop.

Fixes

  • Fixed the victory message in Skirmish battles.
  • Fixed Decals and Circuits not being consumed properly when deploying a Sentinel.
  • Fixed players in co-op not getting loot.
  • Fixed the bubble pop-up on the change character chest.
  • Fixed various server issues and improved stability.

Changes

  • Removed "Exclusive Fullscreen" as the default setting because it is considerably more taxing performance-wise and was causing framerate drops to certain players.

We hope you enjoy the new stuff and thank you for all the great feedback you've been giving us on the forums, on Discord, on Twitter, etc.

There's more coming and our roadmap isn't solidified just yet, we're shaping it based on your comments, so keep them coming.

Remember, Mirador is 10% off for the entire launch week - it's a great opportunity to help support the game's development - maybe invite your friends to join the adventure? :D

Have fun!

https://store.steampowered.com/app/799350/Mirador/