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Pre-Release 0.8.2 Patch Notes 7/30

Berserker

- Charge now happens almost instantly and is much more reliable on hills, Charge no longer causes visual artfacts and knocks down enemy players when hit.

Spellslinger

- Auto-attacks have been made much more visible.
- Wormhole can now be cast up hill, its portals are now ALWAYS aligned in the correct direction
- Supernova has had its damage reduced slightly.

Ranger

- Reduced the cost of Prevailing Winds.
- The camera should no longer jitter when ADS.
- Driving Shot no longer causes hit players to get stuck simulating the knockback.
- Driving Shot no longer fails to cleanup when colliding with objects
- Shimmering Shot no longer fails to cast when the ranger has more than 35% Haste.
- The ranger now correctly produces humanoid sounds
- When the ranger is downed during ADS, you now correctly switch back to your usual camera.

Bug Fixes

- You can now correctly rebind movement keys
- It is no longer possible to "lose" keybinds
- Energy potions now correctly restore energy instead of HP.
- The consumable bar now correctly shows if you are out of the equipped potion.