Patch 1.0.1
Classes:
Crusader:
-Updated Movement Sounds
-Added Ability Sounds
-Fixed Martyr's Wake, it should now correctly redirect damage to the Crusader
-Increased scaling of all Crusader Healing Abilities.
-Light's Grace's tooltip now correctly shows its scaled healing done
-Reduced Armor Scaling
Ranger:
-Attempting to use an alternate arrow when not in the Aimed stance should now provide a descriptive error message.
-The action bar should now provide a much more reliable heads-up of the abilities usability by stance.
-Reduced Armor Scaling
Assassin:
-Reduced Armor Scaling
Spellslinger:
-Fixed a bug causing Temporal Resonance to echo into eternity.
-Reduced Armor Scaling
Berserker:
-Reduced Armor Scaling
Equipment Changes:
- Equipment now auto-equips if something is not already in the slot upon crafting
- Reduced HP scaling on Mail armor.
- Increased HP scaling on Plate armor.
UI Changes:
- Removed Blue Beam Player Marker
- Added Compass
- Added Compass Color setting in the Game Settings menu
- Added Player Direction Markers to compass
- Added Friendly Player Nameplates
- Player Icons in the party menu now reflect the class that the player currently is.
- Windows may now be moved from any non-reactive portion of the window
- Action Bar is now much more reactive
- The Exit Game Button is no longer available in-game.
- The In-Game System Menu has been re-arranged
- Your reported placing on the stats window should now be correct
Shroud Changes:
- Shroud damage after the first tick has been quadroupled
- The Shroud visuals should no longer fail to activate or fail to deactivate on the final circle
Etherium Changes:
- Etherium boost event is over, Etherium rewards have returned to normal levels. Stay tuned on the Discord for the next boost event.
Matchmaking Changes:
- It is no longer possible to "Double-Queue"