Developer postOriginal post (opens in a new tab)

Major Bugs Fixed!

It's NEVER fun to find game-breaking bugs on your launch, but we did! Actually others did, but we have spent all day fixing them.

  • Players can now actually advance past night 1 without the game locking up
  • Fixed a bug with certain achievements that are based on the progression of certain stats auto-firing.
    • Regular achievements now fire properly

  • Fixed a crash when pressing Escape while dead
  • Made gold nuggets much larger and easier to see
  • Fixed bug where the player would sometimes fall through the world when starting any night past night 1
  • Fixed bug where bear traps would sometimes trigger endlessly and not work

There are still more improvements we are working on for the very near-future, including:

  • MUCH BETTER in-game help/information for:
    • Controls
    • How to play the game (rules, hints, strategy, etc)
    • Tommyknocker behavior

  • Better pacing on the first night
  • Built-in survey for letting players rate their experience on several factors (optional, of course) that we will take into account for the direction of the game

Thank you to all who have purchased/played our game so far! So much more to come guys!!

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 2609671 · public branch

    Steam updated · First observed

Recorded Steam release date:

Within one calendar day of this post (UTC). The listed date does not establish an exact launch time.