An update has been released for Warfare 1944 (v0.8.9.0).
Player Movement
- Implemented basic surface-level swimming movement mechanics
- Minor character movement client-to-server bandwidth optimizations
Deployables
- Fixed most common cases of players not being able to spawn from rally points that have been deployed from their team due to world geometry collision issues.
- Med bags and ammo bags now contain a quantity of 3 rather than 1 before item cooldown.
RCON
- Added padding for "status" command output text.
- Print map and game mode package names in addition to friendly/display names in "status" command output text.
- Clarify that "Players" number reflects the number of Human Players and is not a total that includes bot count by default in "status" command output text.
User Interface
- Tweaked alignment of on-screen player nametags.
Known Issues
- Deployables may not properly replenish themselves after use and cannot be deployed again from the same kit as a result.
- Rally Point deployable does not currently possess third-person animations and thus does not display correctly from this perspective.
- Rally Points that are placed in odd or hard-to-reach spots may not be spawnable.
- A crash may occur on some clients after a map change, related to VoIP system usage.
- Some VoIP indicator listings that appear on the HUD may get stuck and not disappear despite the player having stopped talking.
- Chat messages that are too long in length will get cut off and not be fully displayed in the UI.