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Pre-Alpha 0.8.9.0 Update Released

An update has been released for Warfare 1944 (v0.8.9.0).

Player Movement

  • Implemented basic surface-level swimming movement mechanics
  • Minor character movement client-to-server bandwidth optimizations

Deployables

  • Fixed most common cases of players not being able to spawn from rally points that have been deployed from their team due to world geometry collision issues.
  • Med bags and ammo bags now contain a quantity of 3 rather than 1 before item cooldown.

RCON

  • Added padding for "status" command output text.
  • Print map and game mode package names in addition to friendly/display names in "status" command output text.
  • Clarify that "Players" number reflects the number of Human Players and is not a total that includes bot count by default in "status" command output text.

User Interface

  • Tweaked alignment of on-screen player nametags.

Known Issues

  • Deployables may not properly replenish themselves after use and cannot be deployed again from the same kit as a result.
  • Rally Point deployable does not currently possess third-person animations and thus does not display correctly from this perspective.
  • Rally Points that are placed in odd or hard-to-reach spots may not be spawnable.
  • A crash may occur on some clients after a map change, related to VoIP system usage.
  • Some VoIP indicator listings that appear on the HUD may get stuck and not disappear despite the player having stopped talking.
  • Chat messages that are too long in length will get cut off and not be fully displayed in the UI.