An update has been released for Warfare 1944 (v0.8.8.0).
User Interface
- A new sword icon is now used as the attack/offensive objective marker.
- The symbol denoting a player's currently equipped kit is now visible both on their nametag and on their VoIP indicator listing if they are currently talking over voice in-game.
- Fixed an issue where capture point icons on the spawn map would not properly align to their physical counterparts in the world.
Deployables
- Implemented Med and Ammo Bags
- Implemented Rally Points
Weapons
- M1Garand and Kar98 14 -> 6 clips
- Thompson and MP40 12 -> 5 mags
- M1911 and Luger 6-> 3 mags
- BAR and STG44 10 -> 6 mags
- M1Carbine and G43 12 -> 6 mags
- Bazooka and Panzerfaust 4 -> 2 rockets
- 30cal and MG42 5 -> 3 belts
Foliage
- Improved collision on Trees
Carentan
- Fixed wall collision on stone and wood fences
Guadalcanal
- Fixed Bambo Fence Collision
Known Issues
- Deployables may not properly replenish themselves after use and cannot be deployed again from the same kit as a result.
- Rally Point deployable does not currently possess third-person animations and thus does not display correctly from this perspective.
- Rally Points that are placed in tight spots may not be spawnable.
- A crash may occur on some clients after a map change, related to VoIP system usage.
- Some VoIP indicator listings that appear on the HUD may get stuck and not disappear despite the player having stopped talking.
- Chat messages that are too long in length will get cut off and not be fully displayed in the UI.