
Hi all, the free Swarmlake 2.0 Update adds the most requested features since release: Leaderboard replays, a new gun and more!
Swarmlake 2.0 is the biggest update yet and required a near complete rewrite to make the custom engine deterministic which in turn allows for efficient input-based replays.
This update would not have been possible without the continued play-tests, feedback and support from the passionate players:
- Added leaderboard replays with slow-mo, fast-forward and 3rd-person camera
- Added deterministic gameplay simulation
- Added new gun model replacing the old one
- Added diegetic score display on gun
- Added leaderboard navigation slider
- Added showcasing player replay on start
- Added additional music loop transitions
- Added tutorial wait time limit
- Improved gun placement and animations
- Improved projectile shoot consistency
- Improved bomb spawn consistency
- Improved screen shake smoothness
- Improved highlight lines by removing diagonals
- Improved various models slightly
- Improved performance and stability
- Improved controller compatibility
- Fixed sources of indeterministic gameplay
- Fixed one frame input delay
- Fixed one frame projectile enemy hit delay
- Fixed enemy spawn scaling after 17,800 score
- Fixed playing footstep sounds synced to gun animation
- Fixed reducing CPU load if window is unfocused
- Fixed game not launching in rare cases
- Fixed tutorial input detection
- Increased avoider (orange) enemy turn speed
- Decreased charger (yellow) and swarmer (white) enemy speed
- Decreased shoot rate by 25%
- Decreased gun upgrade scores to 1,000, 2,500 and 5,000
- Decreased grounded jump height by 10%
- Removed score-based bomb spawn limit
- Reset leaderboard and settings
Thank you for your continued feedback and support!
- Dominique