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Swarmlake: Redux

Hey everyone, the Swarmlake: Redux Update is out improving the gameplay experience with a ton of quality of life features based on player feedback:

  • Added enemy spawn scaling increase after 10,000 score
  • Added hemispheric ambient color to improve shadowed enemy visibility
  • Added bomb indicators
  • Added keyboard layout detection
  • Added exit game confirmation dialog
  • Improved accessibility by increasing the bomb trigger radius by 33%
  • Improved balance by increasing bomb spawn max rotation to that of other enemies
  • Improved visual vibrancy
  • Improved score and tutorial display
  • Improved bomb explosion and killer highlight visibility
  • Improved jump sound audibility
  • Improved performance
  • Improved supported controllers
  • Fixed excessive bomb explosion radius for avoider (orange) enemies
  • Fixed crash on game start after waiting on the tutorial screen for a long time
  • Fixed stopping music visualization on death
  • Fixed first enemy wave spawn delay when initially jumping backwards
  • Fixed gun and killer highlight resolution scaling
  • Fixed user interface resolution scaling above 4K
  • Reduced required disk space
  • Reset the leaderboard

Thank you
- Dominique