
Hey everyone, the Swarmlake: Redux Update is out improving the gameplay experience with a ton of quality of life features based on player feedback:
- Added enemy spawn scaling increase after 10,000 score
- Added hemispheric ambient color to improve shadowed enemy visibility
- Added bomb indicators
- Added keyboard layout detection
- Added exit game confirmation dialog
- Improved accessibility by increasing the bomb trigger radius by 33%
- Improved balance by increasing bomb spawn max rotation to that of other enemies
- Improved visual vibrancy
- Improved score and tutorial display
- Improved bomb explosion and killer highlight visibility
- Improved jump sound audibility
- Improved performance
- Improved supported controllers
- Fixed excessive bomb explosion radius for avoider (orange) enemies
- Fixed crash on game start after waiting on the tutorial screen for a long time
- Fixed stopping music visualization on death
- Fixed first enemy wave spawn delay when initially jumping backwards
- Fixed gun and killer highlight resolution scaling
- Fixed user interface resolution scaling above 4K
- Reduced required disk space
- Reset the leaderboard
Thank you
- Dominique