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Version 0.16 is here! Improved login flow and visual clarity

Welcome to BATTLECON ONLINE version 0.16.0

Released on September 19th, 2018

Updates

This patch is all about visuals and code upgrades! We've looked at a lot of feedback from our players, and we've made a number of major changes. Evil Hikaru should be coming up soon, so hold tight and enjoy the upgrades until then!

  • Login should be a lot easier! If you want to register an account it's similar, but you can jump in and play even without it. This should make things a lot more user-friendly when trying to register initially.
  • Unique Ability (UA) cards are updated! People wanted more information about how UAs work in detail, so we've added illustrated cards in-game that should help explain!
  • Pop-ups and visuals added on a number of cards. These should clarify situations where you need to see what a token does, or otherwise interact with things that were hard to find!
  • Flip Viewer and Help Overlay! Press the ? button in-game to see a summary of what everything is on the screen, or click the flip arrow on Kallistar and Seven's cards to see what both sides of the card do.

Balance Changes

Luc:

Memento token cost increased from 2 to 3.
Memento is Luc's best punish, and the ability to swing for 6 on Memento Shot or Memento Drive is a huge threat that represents his most efficient cash-out on Time. This should tax his resources a touch more, while better normalizing the value of Time at 1 effective Power.

Kallistar:

Elemental Ignition's life cost reduced from 3 to 2.
Elemental Ignition is pretty risky, in general. This makes both powered-up cards cost a total of 3 life and slightly reduces the risk.

Visual Changes and Upgrades

  • Kallistar: Life loss now occurs before pairs are set, for consistency with Finisher costing.
  • Karin: Full Moon's passive "+2 Power if Jager behind opponent" refactored into a Hit effect for clarity.
  • Eligor, Alexian, Seven, Cesar: "Ignore push or pull" effects (Vengeful, Gestalt, Terrified) now have a Reveal trigger popping up the effect, for clarity purposes.
  • Khadath: Snare now pops up a Reveal: trigger stating "your trap cannot be moved" if you used it with Teleport, Blight, or Evacuation.
  • Hikaru: Added reminder text to token regains to clarify what regained tokens do. Fixed some voice lines.
  • Rukyuk:Added reminder text to Ammo spends to clarify what spent tokens do.
  • Hikaru, Riflam, Rukyuk: Effects interacting with a single custom token (Geomantic, Substantial, Crossfire, etc.) now use the art of that token instead of the card's art.
  • Sarafina, Khadath, Kimbhe: Standardized wording between X-range marker-based Unique Bases.
  • Cesar: Cesar's UA better explains Threat Level bonuses at the start of each beat.
  • Magdelina: Fixed bug where Solar Soul could not spend Trance for buffs.
  • Mikhail: Switch now clarifies that Mikhail does not need to spend a Seal.Fixed some voice lines.
  • Sarafina: Fixed a bug where Field could sometimes hit opponents on Space 1.
  • Anath: Fixed bug with Dark Revulsion crashing while negating range. Fixed bug with Dark Revulsion using up Cesar's extra life.

Client Changes/Updates

  • FIXED: Tutorial is now skippable.
  • CHANGED: Removed lock image from unlocked fighters.
  • FIXED: Cursor was being displayed underneath dialog boxes in some situations.
  • CHANGED: Friends status timer updated.
  • ADDED: Added access to DEV Server.
  • FIXED: Tutorial not working on mac and linux.
  • ADDED: Added all new UA frames/descriptions to fighters.
  • ADDED: Bundles to the store.
  • ADDED: Unlock Icon added back in.
  • ADDED: Staggered reconnection attempts.
  • FIXED: Mac - Force particle effects never disapear.
  • FIXED: Mac - Dust clouds lasting a long time on movement and attack.
  • FIXED: Mac - EXP and Levels Displaying incorrectly.
  • ADDED: A redeem code button in the shop.
  • ADDED: A Help overlay in game.
  • CHANGED: Abilities tab to show UA Frame.
  • FIXED: Packet 2022 Error crash.
  • ADDED: A Stun Guard cap to 99.
  • ADDED: The letters "SI" for when your pair has Stun Immunity.
  • ADDED: Clicking on the small arrow on a card (on a card that can transform) in-game will show what it will transform into.
  • FIXED: Failed to send packet stalling some games. Packet failures should now resolve more cleanly.