
We focus more on the later parts of the game now, but this update still contains some bigger changes:
- Invulnerability for a short time after a hit is taken to avoid unfair deaths
- Character is healed and spells are regained after an enemy group is defeated
- Miniboss projectile modified to be destroyable with strikes
- Certain spells are not casted if there is no target/need for the spell
- Fixed character bounces on floor in roll mode in places where he should not
- Quite Huge SFX update
- Fixed enemy not moving in the test stone area
- Fixed order of RB and LB buttons on bounce tutorial decal
- Better controller support on linux and automatic detection on first startup
- Improved reflections
- Minor performance improvements
- Can move in main menu and settings with controller dpad
- Many more smaller fix