
************************************************************************************
Thanks to everyone who participated in the early access,
We were able to get the final stage completed.
Thank you again from our team 3 peoples!
We will continue to improve as much as possible
until the end of early access.
************************************************************************************
Add
- Final Stage
- New Weapons
- New Monsters
- New Action Gimmick
Fixed
- Fixed a bug that the key icon on the settings screen is not displayed when the new joystick is activated.
- Fixed the bug that the threshold was applied to the input value of Aim on joystick
- Improved the behaviour that player climb the slope.
- Fixed a bug that tyrants get on the roof at Asakusa stage.
- Fixed a bug that the message remains on the screen.
- Fixed the bug that BGM can not be played if you start the game again with BGM 0.
- Optimized Shinjuku ground boss battle.
- Optimized Ichigaya boss battle.
- Fixed a bug that the hit effect is displayed when the penetration bullet hits itself.
- UI operation: Add option key ・ Used to switch weapon attributes. ・ Used to delete save slots.
- Joystick: Corrected to determine OK key and Cancel key from OS language when initializing key assignment.
- Fixed the bug that the aura effect is not displayed if you defeat the enemy even once.
- Fixed a bug that caused the player's hair goes crazy when crouched with equip a grenade launcher.
- Improved runtime memory.
- Fixed other minor bugs.