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ver 6.04 released

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Thanks to everyone who participated in the early access,
We were able to get the final stage completed.
Thank you again from our team 3 peoples!
We will continue to improve as much as possible
until the end of early access.
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Add

  • Final Stage
  • New Weapons
  • New Monsters
  • New Action Gimmick

Fixed

  • Fixed a bug that the key icon on the settings screen is not displayed when the new joystick is activated.
  • Fixed the bug that the threshold was applied to the input value of Aim on joystick
  • Improved the behaviour that player climb the slope.
  • Fixed a bug that tyrants get on the roof at Asakusa stage.
  • Fixed a bug that the message remains on the screen.
  • Fixed the bug that BGM can not be played if you start the game again with BGM 0.
  • Optimized Shinjuku ground boss battle.
  • Optimized Ichigaya boss battle.
  • Fixed a bug that the hit effect is displayed when the penetration bullet hits itself.
  • UI operation: Add option key  ・ Used to switch weapon attributes.  ・ Used to delete save slots.
  • Joystick: Corrected to determine OK key and Cancel key from OS language when initializing key assignment.
  • Fixed the bug that the aura effect is not displayed if you defeat the enemy even once.
  • Fixed a bug that caused the player's hair goes crazy when crouched with equip a grenade launcher.
  • Improved runtime memory.
  • Fixed other minor bugs.