The single player update is finally ready and, if everything goes to plan, it'll be available for download tomorrow around midday (AEST).
I previously suggested the current game would come down and a new one be put up. It turned out to be easier to patch the existing one. This should mean you don't really have to do anything. Just download the patch and launch the game. You will see an installation prompt for local database drivers appear (which for the life of me I couldn't find a good way to supress). Just click yes to that and you should be good to go.
Is it faster?
Yes! Much faster.
Is it still free to play?
Yes! I think it's better this way. The old store is available again if you'd like to purchase one use cards or increase your bank space.
If the data sits client side now couldn't I just hack the database and get all the cards I want?
Yes, you could and I won't judge you for it. I'll just say that it'd be easier to make a small payment and help fund future development. But it's your call.
What happens to my old parties?
I'm afraid all the old server side data will not be accessible once you patch. I'm sorry about that but hope you'll find the much faster speed of play worth it.
Was it only the multiplayer aspects that were removed?
Yes. Just the Arena and Duelling features no longer exist.
Will they be back?
Probably down the track but in a very different form. That won't really be my focus for now though.
Will new content still be added now the data's client side?
Yes and that's what I'm working on now. I intend to add a lot of new locations, quests, enemies, loots and equipments before Roun leaves Early Access. This won't require patches via Steam. New content updates will automatically be downloaded when you start the game.
Thanks again for your patience and feedback everybody. The initial version ran much slower than I anticipated once multiple players were on; this one is much more like the Roun I wanted you to see.
Please let me know about any bugs you encounter and any ideas or comments you have.