
Hello everyone! We are happy to announce that we are wrapping up QA/testing and the tentative release date for v1.5 is on June 19th. Сurrently, we are fiddling with save files from previous versions of the game to make sure they will be compatible with v1.5 (we will let everyone know of the results).
Also, there’s a little extra something we were working on to demonstrate our gratitude and appreciation for all of the patience and support you have shown us, so stay tuned! Meanwhile, here’s an additional list of bugs that are going to be addressed in the upcoming patch:
Levels:
- Fixed the inability to exit Water Purification Plant (Sabra no longer ignores the player);
- Wild Grove’s door now always functions as expected (“Lethal Retrospect” quest);
- The elevator now matches the size of the shaft in Water Purification Plant;
- Invisible wall in the Wax Cell is removed;
- The sandbar model no longer disappears at the end of the game after entering the blue portal;
- Character is no longer able to walk through the wall on the third floor after entering the somnia;
- Fixed the inability to exit the Vulture’s Nest at the end of the game;
- Bridge to the anomaly now acts as expected at the end of the game.

- The elevator in the Military Base now always works as expected;
- “Bad actor” indicator is no longer showing in older saves for Station D-96;
- The elevator in Vulture’s Nest now always works as expected;
- The elevator in Casino Amarkord now looks as expected;
- The player can no longer enter the water in Abandoned Zone H27/55;
- The player can no longer fall into the pit in Abandoned Zone H27/55;
- Fixed the level objects loading speed upon loading the save file;
- Security bots no longer stuck under the ceiling while fight with Derden during the “Bane of Mills” quest.
NPCs & Quests:
- NPCs no longer ignore walls while showing the way to the player;
- Corpses are no longer standing upon visiting specific locations;
- Captain Riebel’s haircut and beard no longer change;
- Fixed Genaro’s inability to transfer the player to the Coast more than once;

- The player can no longer get more than one copy of Book of Taboro;
- NPCs are no longer invisible after appearing from above in certain scenarios;
- Fixed issues with inability to complete the “Bane of Mills” quest in certain scenarios;
- The wrong story ending is no longer activated after entering the blue portal.
Interface & Graphics:
- Game optimization improved thanks to transferring to the newest version of UE 4;
- Fixed the duration of subtitles visibility in the Prologue intro movie;
- Overload / hunger / thirst / low health indicators are no longer active for no reason;
- Full screen 2560*1440 resolution mode functions as expected now.
Crashes & Freezes:
- Fixed game crashing upon repairing Hierarchy Leggins and Commissioner's Cloak;
- Game no longer freezes while trying to load a save file from the main menu;
- Fixed game crash after finishing the “Enemy Behind the Walls” quest and exiting the Urb Perimeter;
- Game no longer freezes in Prologue on entering the global map;
- 5-10 minutes loading time on entering the global map is fixed.

Misc:
- Fixed zoom animation during interactions with the objects;
- Traveling between locations on the global map works as expected now;
- Fixed the movement issue on the global map at the beginning of the game;
- Fixed the inability to finish Prologue due to the lack of the outro movie in certain situations.
Please keep in mind that this list may still expand. Until next time, insomniacs!
