Thank you for your support to us after the game is released.
In just two months, we fixed a lot of bugs in the game, stabilized the version of the game, graded the difficulty, constantly optimized the UI and player experience, and completed our commitment, developed and improved. Endless mode.
Today, we will update version 0.99 to add more new content.
New game mechanics
- Trap Card: You can add a trap card to the enemy library, which will have various effects when the enemy draws.
- Shuffling mechanism: The hand can be washed back to its own library and re-extracted by skills and props.
- Task system: There are a lot of tasks on the map that can be completed and rewarded.
- Cursing System: Hell mode and endless mode can choose to add curse at the beginning, which changes the difficulty of lifting.
- The new character: Mystery Traveler, a character that adds traps and restores life as the core gameplay. Like the other three characters, she also has two new talents that are unique to her. Old players who have purchased the game can unlock and use this character for free.
- New equipment: 34 new gears, giving you more choices
New multilingual text
English and Japanese have been re-examined to improve the readability of the text.
More refined UI design
- Reproduce and replace a lot of UI content.
- Modified icons for some skills and props.
Due to the large amount of updates, some old players may have archive damage. The path to the archive is in C:\User\username\AppData\LocalLow\ZZ\EndlessRoad. It is recommended that you back up your archives before starting the game. If you can't load by clicking Continue, please exit the game and click on the new game to play.
August is nearing the end, and we haven't written an update log for almost a whole month (mainly because the producers are too lazy), and we are still trying to update every day!
I am really grateful to the players for their companionship. Our game is very rough from the very beginning, and it is getting better and better under the constant feedback.
The official version of the game will be officially released in September, and the price will increase. We promise to open the cloud archive and open the steam card when the official version starts to sell. There are more optimizations and adjustments at the same time.
Thank you all the way to help us. We will continue to work hard!
