
We released 4 new monsters:
The Carepanda, the fairy swarm, Portobellows and the mighty Wurm.
Alongside these new monsters, we released two new Soul Gear:


Important Note:
In this update, we also fixed tons of bugs in the damage calculation. The order in which the bonuses were calculated was wrong. Instead of summing up, they were added on top of each other. Also, the Intelligence bonus was always meant to be 1% of increased elemental damage per point, but it was accidentally set to 3%.
The result is that units giving intelligence bonuses will be quite weaker. The ultimate result is that it will give more diversity to what constitutes a good build.