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Update v0.1.7.0

Online gaming stability update and server lag fixes

  • implemented data archive caching on server to prevent IO lags
  • added new network data compression for initial packet
  • reworked network connection keep alive
  • fixed statistics ping deviation calculation overflow
  • reworked match making api logging and error handling
  • fixed players online notification crashes in case service unavailable
  • start in acknowledge mode after connect
  • set client network thread to highest priority to prevent starvation
  • fixed missing network thread communication cache flushes
  • removed unused US server regions from settings menu
  • fixed network reconnect loop in case of high ping

Other changes

  • updated steamworks sdk to version 1.50
  • fixed windowed mode launch setting with only height value
  • fixed loading stall on flag image in spectator mode
  • fixed in-game menu close with Esc-key