Another day, another build. This time, a bit of content!
- In spellcasting tutorial, you can no longer cast spells if you haven't figured out how to drop them to departments yet (so no empty moves on your first duel)
- In factory building tutorial, you can now apply the steps first, without the game telling you to do so, and it won't break the flow
- Rewrote the Railway Station islet from the Ceremonial Junction, and added a few lines about it to that adventure's conclusion
- New engine! Get the Train Engine as a bribe from a certain Station Manager, and turn your spells into fire or gold to your heart's content
- New outfit! Get the Jacket for helping the workers of a certain Station, and rock the Union look. You can change your outfits from a suitcase at home
- A new conversation for leaving to the Ceremony without checking out the other islets first — don't miss out on your baggage!
- Improved mouse-over cards for the engines, hopefully making them easier to understand and use
- Adjusted the rewards screen for a few islets, so the departments you get don't clip into the islet
- Spelling fixes
I'm happier with the story flow of the Ceremonial Junction now, hopefully you appreciate it as well. I'm off to my little post-release vacation, but expect the first content drop next month.
And if you have anything to suggest, praise or criticize, I'm reading every message over at my Discord. See you!
