Hello Cowboys,
The new big update is coming, I'm working on the final testing to make sure there is no crucial bug. (Update: It' will be playable on March 11th with 33% weeklong discount).
Quick Mode:
Two new maps
One for native American style, one for forest camp.
The feature of these two maps is they both lack of big cover, so they are harder.

Mini-games Mode:
New west duel game.
This game is mainly inspired by the old NES(FC) game “Wild Gunman”. Player need to fellow the west duel rule and try to win a glorious victory.
(and thanks to players who suggest me add this mini-game)

New mode:
Endless mode. A brand-new mode contains items dropping system which is also main content for this update. There is more detail intro about this mode later in this blog.
Function improvements:
1. Custom key binding system. Now player can freely bind their own keys on the setting panel.
2. Auto/Hand Take cover option. According players’ feedback, players now can choose whether automatically taking cover or not. The default will still be “auto”. If you switch to by hand then the default button is key “C”, also you can adjust your own prefer key.

Next is the detail introduction about the new Endless Mode:
Gameplay:
In this mode, you play the game in a much bigger map than other mode. In the beginning, the map will generate some fighting areas. Once you step into that area, a new fighting start. The endless mode provides a new fighting gameplay: Dropping items, no health regeneration, limited bullets. Fighting areas will keep refresh until the player dead or chose to leave.

Items:
Here are 4 items for now, I will keep add more in the future.
1.Heath
Add 30% heath once picked up.
2.Bullets
All weapons get a magazine of bullets
3.Accurate
Player get 300% speed for a while.
4. Shield
Players gain 5 seconds of invincibility

Other function:
Riding system
Long press “E” to ride the horse, and also long press “E” to leave.
Leaderboard
The mode will have an independent steam leaderboard, but your upgrades in the camp will still be applied in this mode.
The new mode has just been finished, and there may be some serious bugs. If you meet any problems, please feel free to let me know. I’ll fix it as soon as possible.
I know someone is waiting for the realistic style version. I have finished the player controller part for that version. Still lots works need to do, such as AI. Hope I can release the first demo for realistic version by the end of next month. I will let you guys know the developing progress.