Hello, Leaguers! This is GM XiangYu, the Herald of the League.
I am here to give you a sneak peek at our upcoming major update. This time, we focused more on "systematical improvement" rather than the "addition of new contents." Here we go!
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1. Minimap HUD option added
In our last patch, we have moved the in-game minimap to the left side of the screen. It seems that this gave confusion to many Leaguers who were already accustomed to the original UI. So, we have added an option that changes the position of the minimap. The default location would be the upper righthand corner, and you can change it in the option panel.


Moreover, you can adjust the size of the minimap. Even if you shrank your UI size, you can expand the size of the minimap separately.
2. Ironsides info panel improved
Since Iron League is a MOBA game, the display of characters' information is one of its most essential aspects. We have changed the structure of our ironside intro screen so that you can check their infos more intuitively.

The ironside will be positioned in the center of the screen so that you can focus on its appearance first, and you can scroll up&down the skin info.

Also, you can easily check the ironside's overall stats and their changes when your runepages are applied. Don't forget to check how much stronger your character can get when you equip your runes!
3. Ironside pick panel improved
The original pick panel for the ironsides was... untidy, so to speak. It was uncategorized and therefore hard to find the character. In this patch, we have finally sorted our characters according to their class roles. You can pick the ironside you want very conveniently.

4. In-game ping(network) improved
As we have merged our regional servers, the initial phase of our global service was somewhat unstable and chaotic. There were some difficulties in matching the Leaguers from all around the world without any disturbances.
However, we are currently undertaking a process to let users play our game in the optimal network connection based on their regions. This "connectivity improvement" is still ongoing, and your active feedback related to this issue will always be a great help to our work.
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These are the major branches of our next patch. For the specifics and details, please check the official patch note that we upload this week.
The League has just started its 3rd season. This is our first season where users are starting with a global server and the Council is truly looking forward to how it proceeds. Thank you for reading, and the League always thanks you all for your passion and support.
