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UPDATE #2 is LIVE!

So finally we decided to release Update #2 (which should probably be called update #22 considering the amount of new content and changes :-D ). We think it's a massive improvement to the game with so many changes it would probably require a 1000 point listing. :-D

So without further ado here are some of the more prominent changes to the game but far from everything is listed:

  • Native Oculus Support
  • Much improved teleporting combined with a change of direction
  • Collect the Lootboxes for some massive rewards!
  • Numerous shops are available on the map currently with 9 items to buy and unlock with enough experience and credits!
  • Enemies now drop loot of various forms
  • Experience or XP is now needed to unlock weapons and items!
  • Credits is now needed to purchase ammo, health pack, allies, drones, weapons and much more!
  • Mission 1 now is much larger and takes about 60+ minutes to complete
  • New improved enemy behavior with enemies coming from all directions.
  • You can buy a helper drone!
  • Allied marine can now purchase in the shop!
  • Find the keys to unlock areas!
  • Game is now progressively harder with changing environments and harder enemies as you progress deeper into the ship!
  • Prepare for some epic battles and use the covers found throughout the ship!
  • Massive changes to weapon handling
  • Level generation and loading is now 500% improved
  • Massive performance improvements
  • Tons of new enemy FX
  • Tons of new enemy sounds
  • Massive Mechs added
  • Improvements across the board to balancing and enemy AI

After much internal discussion, we also decided to change the name to X-Fire to move away from the whole Xenomorph/Alien association.

Let us know what you think on the forums, thanks! <3