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Thought’s n’ Witches - Patch 0.5.1

Hello my fellow Nords!

Here’s some changes we’ve added to make the game even better, including mind-reading and witchcraft! Some great features are in the works and we are slowly but surely picking up the pace again.

Features:

  • Witch Hut is now enabled and fully functional
  • You can now see what a viking is thinking
  • “New” notification on vikings disappears after 30 seconds
  • Trap chance is now displayed for coal and magical plants
  • Camera position is now saved and loaded

Bug Fixes:

  • Farms can now be removed!
  • Fishing and witch hut profiles now stick on click
  • Coal and magical plants collected are now saved
  • Fisherman job is now properly saved
  • No random smiths showing up
  • Floating rocks
  • Mystery curses not showing up anymore

Tweaks

  • Firewood consumption has been drastically increased
  • Lowered initial firewood inventory on houses drastically
  • Food consumption increased as well

And if you have ideas for what cool new stuff we should work on, check this out:
https://trello.com/b/qSqAecgZ/mind-the-vikings-ideas

And of course: Talk to us! (we bite gently)
https://discord.gg/q4mPUdP

Also, huge shoutout to Laurie (otherwise known as Berserk-bob), a new developer who has joined the team, and whom is responsible for a lot of the changes in this patch! Thanks for all the patience and feedback, we look forward to bringing you even more awesome content!

/Daniel Perlman and Simon Ulander