Hello! Build 56 is now live!
This fixes the infamous "a dead player mysteriously vanished upon entering the boss room" bug, fixes one of cutscenes getting stuck if you've chosen to reset your progress in CBT, and carries over a few other fixes from the base game.
Full changelog:
- Fixed dead players sometimes completely vanishing on start of boss stages
- Fixed the final boss cutscenes breaking on first completion after resetting progress
- Fixed the perks panel showing text with “#”s
- Fixed controller remap sometimes getting stuck in CBT
- Inventory now gets closed when the victory screen shows up
- Deathrig item drops appear where the last mini-boss was
- Fixed Iron Face lasers continuing to fire after death
- Fixed secret door declining to spawn under specific circumstances
- Fixed a bug with downward stabbing a teleport zone
- Fixed a brief flash with “Confirm buy” panel (arena mode)
- Fixed “Wave #” text flashing briefly
- Fixed level intro text being slightly off-center vertically
- Fixed souls counter sometimes missing a stat boost
Have fun!