Hello! This update addresses a set of long-overdue issues and adds debug information for the dreaded mystery bug where a previously dead player can straight up vanish upon entering a boss room. If you've gotten that issue before, please test this build to help figuring this out both in CBT and base game!
- Added /moveaim - this allows to play the game without a second analog stick / set of aiming keys
- Fixed notifications missing a frame sometimes
- Fixed the progress panel crash
- Fixed desync on arena mode start (since r54)
- Supposedly fixed the crash with Fractured Quartz
- The game will now pipe out a bunch of debug information into chat whenever a player/ghost is destroyed (to aid debugging the above)
- Feature parity with 1.4.0a (roughly)