Add procedural mesh deformation and hit wobble for landing punches on world meshes. This can look a bit funny in extreme cases, so we'll no doubt make more changes in the future.
Add impact particle effect when hitting rocks
Add new impact sounds for rocks
Add impact sound for hitting the ground
If you connect on a punch, you now get a temporary speed boost, allowing you to punch again more quickly. This stacks up as you connect more and more punches.