This new 1.491A fixes previous 1.49A versions issue with saving/loading characters from a different directory.
1.491A
- Added Key rebinding (only keys currently - No mouse rebinding yet)
- Fixed Shank Weapon
- Fixed Blood tanks registering destruction after demolished
- Added Crow, Rat and Spider Counter Icons (showing how many of each is currently alive)
- Added Ability to Spawn Minions infront of Player (Hold H key to Show where minion will spawn)
- Minion less likely to spawn into camera view
- Modified Thief Trap Amount per level (max 9 Traps total)
- Added Monster Reset point to Sevant Sewer Map
***Migration to new save directory has been POSTPONED (However will probably eventually have to happen before release)
This should be seemless and automatic for most. However due to some Windows systems there's always a chance it may not.
Please do not panic if you don't see your existing saved game characters listed in the Loading menu - they should be able to be moved to the new saved game directory - but may need to be moved manually. (check forum when migration is required for more info)
If you are in the middle of a playthrough and want to make sure to get to the end... it might be best to turn updates OFF since there's always a small chance, during Early Access, that existing characters may not work with newer versions (but this will be avoided at all cost, if possible)
