Patch 2.1.0 is now live, which introduces a new object: the gravitron. Touching this device from above or below will send an energy burst through you, causing the gravity and controls to be inverted. Explore levels through a completely new perspective! To accommodate this gameplay change, trapdoors can now be rotated in the editor, which also allows you to use them as one-way pitfalls. This update also improves the aesthetics of the levels by having more decoration variety and randomly merging common building blocks and the background.
Changelog
[New]
- Added a new object, the gravitron, which inverts gravity when touched.
- Gravity inversion has a global cooldown shared through all objects.
- Touching a gravitron again, or dying, will reset the gravity back to normal.
- Added an energy effect to the player to show when gravity is inverted.
- Trapdoors can now be vertically rotated.
- Trapdoors now have a small arrow indicator to show which rotation they have.
- Added two more levels to introduce the new gameplay mechanics.
- Block decorations are now randomly generated instead of using predetermined sets.
- Added more decorations, each also having different varieties, animations or colors.
- Blocks may now randomly merge vertically or horizontally to break up the grid pattern.
[Fixes]
- Fixed an issue that would cause the music to restart when too much happened on screen.