Hello, everyone! Today's patch is a pretty small one to add some improved functionality to the game and squash some small bugs. Should you find any bugs, as always, we ask that you share them on the bug report forum or in our discord(link below). Thanks!
Full Patch Notes:
- Greatly improved the ability to target larger objects with Kinesis.
- Bombs can now be stored in your backpack for later use.
- Improved the enemy pathfinding a bit. Enemies sinking into the floor should be even more rare than it already was.
Additions and Improvements
- Fixed a bug that would prevent the player from teleporting around Master Abardon(including inside the house) after returning with the meteor shard.
- Fixed a bug where the player could receive damage from the final boss of chapter one if they loaded into a save where he was already dead.
- Fixed a bug where attempting to place a new sword in your sheath would not store the old one in your inventory if it was full and would allow you to have both swords in the sheath. It still won't place the old sword in your backpack if its full, but it won't let you put both swords in the one sheath.
- Fixed a bug where starting a new game after returning to the main menu from a save that had completed the tutorial would auto-complete the tutorial in the new save.
Bug Fixes
That's all for today. If you'd like to share your thoughts on the game or report a bug, you can do so here on the forums or in our discord.
Happy adventuring, everyone!
