Hello, everyone and a happy Thanksgiving to those of you in the States!
Today's patch makes a few adjustments to improve some quality of life stuff.
• Flaming arrow heads will now behave as other sources of fire do. I.E. You can ignite the fuses of bombs with an arrow head that's been ignited.
• Reworded the snap turning option in the options menu to avoid any confusion.
• Loading into a checkpoint will now point you in the direction to continue your adventure. Note, this won't work with checkpoints acquired before the patch, but any new checkpoints will set your rotation correctly.
• Saving and quitting will now return you to the main options scene instead of shutting down the game immediately. You can exit the game from the main options scene menu.
• Added some decor around the more barren sections of the cave dungeon.
• Added a subtle reminder of your abilities before the final boss fight to help nudge players in the right direction for how to defeat him.
• Fixed a bug where the chain link required to solve the puzzle following the Spider Queen fight would not behave as expected when hit with Kinetic Thrust and reloading would not fix the issue.
That's it for now, everyone!
As always, happy adventuring!
P.S. The Steam Awards are going on right now and a few people have informed us that they'll be nominating Vengeful Rites for an award. Should you like to do the same, we'd recommend the "VR Game of the Year" award, or the "Labor of Love" award. Thanks!
