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Paper Dungeons Crawler [0.11] Stores, Game Balance.

Version 0.11 Release Notes Thursday, May 31th, 2018

Hi everyone!

Dungeons stores are finally implemented, no more junk items in your inventory :)

NOTE:
This Version will stay on the Beta branch for 2 days and then will be replacing the default branch if no breaking bugs are found.

Graphic Improvement:

  • Shades now appear on the bottom of the dungeon walls.

UI improvements:

  • In the inventory, focus stays on your selected item, even when you move it around.

Game Balance:

  • Stores are now implemented to sell your items or buy new equipment. They are found on the 4th floor of each dungeon.
  • Monsters now have less chances to drop equipments, but they have a higher chance to drop gold.
  • The maximum damage absorbed by your armor is now 90% vs Physical and 50% vs Magical.
  • The maximum damage of 60 hit points is now only applied to monsters. The player's damages are no longer limited to a maximum.
  • You player will now automaticaly get out of fight if he is not in combat for more than 6 turns.
  • Your WISDOM and INTELLIGENCE bonuses now impact the base speed of appraising.
  • VETERAN MODE: This mode now only allows Normal or Tough difficulty.

Fixed bugs:

  • Monsters spawning on top of solid items, like doors and tombstones.
  • Trees' sprites on zone 2, 3 and 4 appearing under the player and items.
  • Faery health & mana healing not appearing on the player statistics.
  • Items bumped repeatedly by the player like the paid chest staying out of position.

Compatibility Improvement:

  • On PC, the game now supports DirectX9 and Windows XP. So it should be more compatible with older systems and graphic cards.
  • OpenGL Core (3.2 to 4.5)

    Thanks all for your interest, happy gaming and thanks for your support!