Version 0.11 Release Notes Thursday, May 31th, 2018
Hi everyone!
Dungeons stores are finally implemented, no more junk items in your inventory :)

NOTE:
This Version will stay on the Beta branch for 2 days and then will be replacing the default branch if no breaking bugs are found.
Graphic Improvement:
- Shades now appear on the bottom of the dungeon walls.
UI improvements:
- In the inventory, focus stays on your selected item, even when you move it around.
Game Balance:
- Stores are now implemented to sell your items or buy new equipment. They are found on the 4th floor of each dungeon.
- Monsters now have less chances to drop equipments, but they have a higher chance to drop gold.
- The maximum damage absorbed by your armor is now 90% vs Physical and 50% vs Magical.
- The maximum damage of 60 hit points is now only applied to monsters. The player's damages are no longer limited to a maximum.
- You player will now automaticaly get out of fight if he is not in combat for more than 6 turns.
- Your WISDOM and INTELLIGENCE bonuses now impact the base speed of appraising.
- VETERAN MODE: This mode now only allows Normal or Tough difficulty.
Fixed bugs:
- Monsters spawning on top of solid items, like doors and tombstones.
- Trees' sprites on zone 2, 3 and 4 appearing under the player and items.
- Faery health & mana healing not appearing on the player statistics.
- Items bumped repeatedly by the player like the paid chest staying out of position.
Compatibility Improvement:
Thanks all for your interest, happy gaming and thanks for your support!