After a long break, I reserved the time to code some improvements to Deadly Cryptids.
Release 1.3.4 is available now and includes the following:
- Fixed weapon edge-case bugs
- Weapon holsters now not visible during the main menu
- Reduce difficulty for some scenes
- More save points for faster replay
- Initial code for new Survival Mode (nothing is playable yet)
- Added hidden keyboard shortcuts for demo purposes
- Added keyboard shortcut for bonus scene "Stuck Under Pillar" (send me message if you want to play this scene)
- Adding command line --skipIntroOnTrigger on startup will make the initial menu skippable on 'trigger pressed' immediately
The "Survival Mode" is a work in progress and will be in version 1.4.0 and will including a parachute jump. Stay tuned.
Have fun playing Deadly Cryptids!