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Release 1.3.4 - bugfixes and small updates

After a long break, I reserved the time to code some improvements to Deadly Cryptids.
Release 1.3.4 is available now and includes the following:

  • Fixed weapon edge-case bugs
  • Weapon holsters now not visible during the main menu
  • Reduce difficulty for some scenes
  • More save points for faster replay
  • Initial code for new Survival Mode (nothing is playable yet)
  • Added hidden keyboard shortcuts for demo purposes
  • Added keyboard shortcut for bonus scene "Stuck Under Pillar" (send me message if you want to play this scene)
  • Adding command line --skipIntroOnTrigger on startup will make the initial menu skippable on 'trigger pressed' immediately

The "Survival Mode" is a work in progress and will be in version 1.4.0 and will including a parachute jump. Stay tuned.

Have fun playing Deadly Cryptids!