
Today's update adds a ton of variety to how you can design your custom track scenery! (and a bunch more)
You can now use the painter tools to paint both tress and terrain. There are a few more colors added too, so I can't wait to see what kinds of scenery people make with this.
A terrain only layer has also been added, so you can now enable/disable editing for terrain alone. This is very useful for painting, as you can paint trees & track on their own layers. The table can only be painted when the terrain layer is enabled.
Here is a full feature list:
- added option for random rotation, scale and hue shift on scenery when placing (great for easy variety in scenery)
- many more user-submitted maps added to extra layouts
- added 'custom track' entry to pause menu:
- adds option to allow deleting custom objects in your hand in VR (press the same button you would to teleport to miniature)
- adds option to allow cloning custom objects in your hand in VR (press the same button you would to teleport to large scale to toggle whether a custom object will keep a copy in your hand after placing) This is exactly like holding shift on PC.
- added 'confirm' menu when quicksaving
- fixed issue where loading an invalid clipboard save would break things
- added more painter colors
- add terrain-only edit layer (as mentioned)
- you can now pause at any stage in the tutorial
