
Now with full physics active ragdoll mannequins! They will find you and kill you!
This major update introduces full body physics for enemies. You can now fly or walk on any surface, with collisions and gravity. Double tap space to toggle flying, then left shift/space or Q/E for vertical movement. Vehicles have player collisions off so that you can still get in and drive them.
New obstacles, fences and walls have been added to sandbox mode to allow you to build a fortress and defend it from enemy mannequins. Advanced climbing AI means they will attempt to climb any physical object. Your old friendly classic mannequin will help you defeat them!
Scaling has also been added to the sandbox so that you can spawn in tiny or huge objects. Combine them for more creative building. Or just bully baby mannequins!
Changelog:
- Full physics body for enemies
- Walking, flying and gravity
- Player health and death
- Adjustable turning speed / mouse sensitivity
- New obstacles, fences and walls for sandbox
- Added scaling and turning snap on/off for sandbox
- New animated sky and better grass textures for sandbox
- Object spawner in sandbox now remembers the current page
- Object spawner in sandbox now implements undo
- New mannequin IK posing to replace old system
- Added footsteps sounds
- Vehicles now have heavier weight to be more realistic
- Improve vehicle stability
- Fix achievement for helicopter level
- Fix incorrect scale for mannequin in house level
- Add all train wipers as bonus part for consistency
- Fix disassembly timer stopping when slow motion
- Adjust sound volumes at distance
- Fix hoverboard disassembly sequencing
- Fix part finder sound carrying over to main menu
- Performance improvements
- Many other bug fixes