Substance Designer 2018.3.1 - 2018.3.3
Fixes, fixes everywhere!
2018.3.3
Fixed:
- [Content] PBR Base Material outputs does not have the right group name
2018.3.2
Changed:
- [Bakers] Add a label indicating the current suffix setting for "Match By Name"
Fixed:
- [Graph] Crash while manipulating split points
- [Graph] Invalidation issue when input node bitdepth is changed
- [Graph] Thumbnail computation options no longer work
- [Graph] Empty space is displayed under the breadcrumb with a specific UI layout
- [Graph] Link style is incorrect in context
- [Graph] Thumbnails are not correctly displayed in function/mdl graphs on Hi DPI screens
- [Content] Shape Splatter Blend Color: no option to specify the normal map format
- [Content] Spelling mistake in linear interpolation tooltip
- [Content] Normal Transform does not handle mirror and skew transformation correctly
- [Content] Gradient Axial, Radial, Circular do not support random functions
- [Content] Gradient Radial does not work correctly in non square
- [API] output_exporter.sbs always needs to be updated when using export_output script
- [API] Crash after using export_output script
- [API] Fail to set numerical value of annotations on Compositing Graph inputs
- [Explorer] Random crash when saving a project
- [Explorer] Can't open sbs with uppercase extension
- [UI] "New Substance" window size is not persistent
- [UI] Right click menu on function instance is not consistent with compositing graph
- [Bakers] Crash when opening the bakers on a specific mesh
- [Bakers] Wrong computation for DXR bakers when UVs have a 0 ordinate value
- [Updater] Crash when canceling updater
- [3D View] Sphere primitive has its UVs offset by 1 unit
- [Cooker] Random dithering when cooking bitmaps
- [Player] Window control buttons are small
- [Player] Button icons are broken
2018.3.1
Changed:
- [API] Add SDConnection.getOutputProperty() and SDConnection.getOutputPropertyNode()
- [API] Add doc about all resources definitions
- [API] Change SDSBSCompNode annotation property 'visibleif' to 'visible_if' for consistency
Fixed:
- [Graph] Hitting the TAB key a second time does not close the Node menu
- [Graph] 3D View badges does not work correctly in some situations
- [Graph] Read-only packages can be modified
- [Bakers] Progress bar acts in a weird manner when loading a very high poly mesh
- [Bakers] Artifacts on mesh with in-facing normals
- [Bakers] Bakers output and parameters widget can't be uncollapsed
- [Explorer] 3D resources are loaded when a package is opened
- [CmdLineArgs] "--news hide_changelog:true" does not work anymore