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Substance Designer 2018.1.2

A new hotfix release is now available for Substance Designer.

Fixed

  • [Content] Fractal Sum Base: wrong result with the third level (new graph has been added)
  • [Content] 3D Perlin Noise Fractal is forced to 32bit
  • [Content] Gradient Linear 3 does not give the right result when using non uniform size
  • [Content] Normal Sobel does not support tiling options
  • [Content] Checker_1 is forced to 8bit
  • [Content] Multiangle to Normal: internal computation issue
  • [Content] Stripes Pattern does not support negative "Shift" values (engine crash)
  • [MDL] Crash when trying to open a specific MDL project
  • [MDL] MDL Graph is not computed after a closed/reopened operation
  • [Export] Outputs from unassigned graphs are exported using the batch tool
  • [Export] Exporting C16F in exr generates grayscale image
  • [Bakers] Skew features are not disabled in UI when baking with a cage
  • [Bakers] Crash when cage doesn't have corresponding UV set
  • [Cooker] sbscooker: cooking error related to "blend_switch.sbs"
  • [Cooker] Published graph does not render correctly
  • [Engine] Transformation 2D: matte color is not correct
  • [Explorer] Crash when re-importing a FBX mesh
  • Grayscale color picker only picks red channel value
  • [3D View] Usage "textcoordN" doesn't work anymore
  • [Iray] Normal Map is applied twice for dielectrics

Changed

  • [3D View] Allow to set the default light state in the Project settings
  • [Version Control] Remove the timeout of 30s when calling the python scripts