A new hotfix release is now available for Substance Designer.
Fixed
- [Content] Fractal Sum Base: wrong result with the third level (new graph has been added)
- [Content] 3D Perlin Noise Fractal is forced to 32bit
- [Content] Gradient Linear 3 does not give the right result when using non uniform size
- [Content] Normal Sobel does not support tiling options
- [Content] Checker_1 is forced to 8bit
- [Content] Multiangle to Normal: internal computation issue
- [Content] Stripes Pattern does not support negative "Shift" values (engine crash)
- [MDL] Crash when trying to open a specific MDL project
- [MDL] MDL Graph is not computed after a closed/reopened operation
- [Export] Outputs from unassigned graphs are exported using the batch tool
- [Export] Exporting C16F in exr generates grayscale image
- [Bakers] Skew features are not disabled in UI when baking with a cage
- [Bakers] Crash when cage doesn't have corresponding UV set
- [Cooker] sbscooker: cooking error related to "blend_switch.sbs"
- [Cooker] Published graph does not render correctly
- [Engine] Transformation 2D: matte color is not correct
- [Explorer] Crash when re-importing a FBX mesh
- Grayscale color picker only picks red channel value
- [3D View] Usage "textcoordN" doesn't work anymore
- [Iray] Normal Map is applied twice for dielectrics
Changed
- [3D View] Allow to set the default light state in the Project settings
- [Version Control] Remove the timeout of 30s when calling the python scripts