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Substance Designer Spring Update (2018.1)

A new large update for Substance Designer is now available! Most notable changes are UDIM tiles support, better performance and a new 2D view in the baker dialog as well as new nodes.

Added

  • [Bakers] Optimize high-poly baking
  • [Bakers] Improve result on seams for Curvature baker
  • [Bakers] Bake maps for UDIM based mesh
  • [Bakers] Add a dedicated 2D view in the Baker window
  • [Graph] Support for UDIMs
  • [Graph] Optimize cooker performances
  • [Graph] Improve node thumbnails generation speed
  • [Graph] Keep node cache only for opened graphs
  • [Graph] Add toolbar in the compositing graph to control the Thumbnail generation mode
  • [3D View] Add a geometry cache to optimize high definition meshes display
  • [3D View] Support UDIM display (display the current tile)
  • [3D View] Update Rounded Cube with uniform topology
  • [3D View] Avoid saving scene all the time
  • [Content] Add 3D Noises (Perlin, Perlin Fractal, Worley, Simplex) nodes
  • [Content] Add 3D Volume Mask node
  • [Content] Add 3D Linear Gradient node
  • [Content] Add 3D Cube Gbuffers node (useful to previsualize 3D based nodes)
  • [Content] Add 3d Planar Projection node
  • [Content] Add Radial Blur filter
  • [Parameters] Display image input/output properties in the graph properties
  • [Parameters] Allow the edition of resources path
  • [Engine] Support up to 8k textures with the CPU (SSE2) engine
  • [Engine] Allow Grayscale Converter to use HDR weights for HDR engine
  • [Preferences] Add an option to disable the automatic conversion node creation
  • [Preferences] Set the default compression for png to 'best speed'
  • [UI] support html link in Graph properties
  • [UI] Center the "Yes / No / Cancel" Buttons in the save confirmation dialog
  • [Explorer] Enhance Mesh hierarchy display
  • [IRay] Integrate IRay SDK 2017.1.4

Fixed

  • [Bakers] Adding a macro in the output name field does not add it on the cursor position
  • [Bakers] No materials are displayed in the list if the object has no material
  • [Bakers] Pressing Enter to confirm baker parameters open a drop-down menu
  • [Bakers] Baking textures should not generate commands in the undo stack
  • [Bakers] Crash baking a Transferred Texture From Mesh without specifying a texture
  • [Explorer] "Save as" should use the existing file name instead of the first resource name
  • [Explorer] Wrong behavior when drag and dropping a resource from one package to another
  • [Explorer] Right mouse click should not open the data in the properties
  • [Explorer] Icon of Scene items don't have the correct background
  • [Graph] Ctrl + D doesn't work on Linux
  • [Graph] Multi relink function sometimes plug only one link
  • [Graph] Ctrl+Shift+D should remove only external links, not internal links
  • [Graph] Link between grayscale and color isn't correct
  • [3D View] Cannot set a resource as an env map
  • [3D View] Mesh info shader don't display results in the right color space
  • [Parameters] Non exposable parameters are still exposable using CTRL+P
  • [Parameters] Text fields are not updated correctly on undo/redo
  • [Content] Artifacts in Grunge Map 003
  • [Content] Vector morph grayscale primary input seems incorrect
  • [Cooker] sbscooker generates an error when a resource is missing
  • [Cooking] Crash with stack overflow when node chain is too long
  • [UI] 'Quit' button in license management doesn't work