
Hello everyone,
It's been a while since I've posted any news about the game, I've been very active on development, don't worry everything is going well with the project!
NPC Code Improvements and Corrections
I optimized and replaced the NPC generation logic with a more traditional system that loads assets via Data-assets. This is much cleaner and more maintainable for the future, and it finally allowed me to add hair, beards, and mustaches for NPCs as well as for the player character.

Painting Station :
The painting station will allow you to paint the body or neck of your instrument as you see fit.
I need to finish the user interface, but everything is there and functional.

Electronics Workbench :
The electronics workbench is now fully functional.
It allows you to work directly on a group of components such as control plates and pickguards.
Here you can assemble everything before mounting it on your instrument or work directly on an existing group.
The final model of this work table is currently being modeled.
Surprise :
A little surprise awaits you in the game trailer, available in the coming days. If you haven't already, you can subscribe to my YouTube channel and the game's Facebook page so you don't miss anything! ːsteammockingː
Youtube : ACCRETION GAMES Youtube Channel
Facebook : ACCRETION GAMES Facebook
