Developer postOriginal post (opens in a new tab)

Substance Painter 2018.3.3

SP 2018.3.3

Added:

  • [Content] Integrate new project template: "PBR - Metallic Roughness Alpha-blend"
  • Linux Dynamic library search order changed to prioritize libraries in the installation directory ahead of what is installed on the system

Fixed:

  • Mesh sometimes disappears from the 3D viewport (press F to reset camera)
  • Update Substance Painter Sketchfab uploader with the new Sketchfab license types
  • [Import][glTF] Wrong handling input texture modulation as defined in glTF files
  • [Import][glTF] Ground plane is incorrectly displayed with glTF import in some cases
  • [Export][USD] Opacity does not work in Arkit
  • [Export][USD] USDz export crashes in some cases
  • [Export][USD] Export to USD without saving leads to crash
  • [Export][USD] Incorrect tiling mode for textures, subdivision mode for meshes and output types for shaders
  • [Export][USD] Sparse exports of only some texture sets with all geometry
  • [Instance] Crash when trying to delete a broken instance layer
  • [Regression][Export] Some maps not exported in the chosen bit depth
  • [Linux] Issue with library libtbb.so.2

Known Issues:

  • Computation freeze in some cases on AMD VEGA GPUs
  • Huion tablet issue with shortcuts on Windows OS