SP 2018.3.3
Added:
- [Content] Integrate new project template: "PBR - Metallic Roughness Alpha-blend"
- Linux Dynamic library search order changed to prioritize libraries in the installation directory ahead of what is installed on the system
Fixed:
- Mesh sometimes disappears from the 3D viewport (press F to reset camera)
- Update Substance Painter Sketchfab uploader with the new Sketchfab license types
- [Import][glTF] Wrong handling input texture modulation as defined in glTF files
- [Import][glTF] Ground plane is incorrectly displayed with glTF import in some cases
- [Export][USD] Opacity does not work in Arkit
- [Export][USD] USDz export crashes in some cases
- [Export][USD] Export to USD without saving leads to crash
- [Export][USD] Incorrect tiling mode for textures, subdivision mode for meshes and output types for shaders
- [Export][USD] Sparse exports of only some texture sets with all geometry
- [Instance] Crash when trying to delete a broken instance layer
- [Regression][Export] Some maps not exported in the chosen bit depth
- [Linux] Issue with library libtbb.so.2
Known Issues:
- Computation freeze in some cases on AMD VEGA GPUs
- Huion tablet issue with shortcuts on Windows OS