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Substance Painter - 2018.2.3

Hi everyone, a new hotfix update is now available and fixes long standing bugs as well as some regressions introduced in the last update.

Here is a recap of all the fixes and changes since the Summer release:

2018.2.3

Fixed:

  • [2D View] Unusable 2D View
  • [Crash] Switching from UV projection to tri-planar projection leads to a crash
  • [RayCollider] Multiple crashes due to "RayCollider"
  • [Tool] Switching layers lose the modified brush properties
  • Brush settings are reseted when switching to the eraser

Known Issues:

  • Computation freeze on AMD VEGA GPUs
  • Huion tablet issue with shortcuts on Windows OS

2018.2.2

Added:

  • [Content][Shelf] Add a Skin shelf preset
  • [Content][shelf] Conversion of 19 skin normals into materials for subsurface scattering
  • [Scripting] Create a project template from an open project
  • [Scripting] Get/Set export settings of an opened project
  • [Updates] Be able to disable the auto update pop-up from settings and environment variable
  • [Updates] Have a not display until next version on the maintenance outdated pop-up

Fixed:

  • [Camera] Wrong zoom by switching from orthographic to perspective
  • [Display] Some maps are displayed in linear instead of sRGB
  • [Viewports] Mesh focus does not behave properly
  • [2D View] Project with broken camera has disappearing UVs Shells
  • [SSS][Tooltip] subsurface scattering tooltips appear in the log
  • Some projects cannot be opened in 2018.2 and error message can't save a null substance package
  • [Mask] Paint tool color can be stuck in some cases when working in a mask
  • [Material] Maps not appearing in specific situations
  • [Proj][Tools] Manipulator active with a generator
  • [Substance] Missing Substance groups of parameters
  • [Scripting] Incorrect software name in documentation
  • [UDIMs] No information in log about UVs shells on multiple UVs tiles

2018.2.1

Fixed:

  • Missing subsurface scattering shader parameters from upgrading projects