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Substance Painter 2017.4.1 hotfix release

A new hotfix release is now available for Substance Painter.

Important: Several common crashes experienced by AMD Radeon users can be fixed by updating the Radeon driver to the latest Adrenalin release from AMD.

Changes

  • [Scripting] Export mesh through the scripting API
  • [Import] Disable import of unsupported mesh file format (allow only obj, fbx, dae, ply)
  • [Log] Indicate more precisely the TDR issue in the log file

Fixes

  • Crash if application is closed before resources crawling has finished
  • Crash when opening projects with Smudge/Clone tool
  • Crash when using redo after an undo of a Shader change in Viewer Settings
  • [Engine] Texturing differs between Painter 2017.2 and 2017.4
  • [Viewport] Picking on an ID map from an instance samples the wrong color
  • [Export] Crash when exporting an invalid normal or occlusion texture
  • [Export] PSD files have their groups locked when opened in Photoshop CS6
  • [Plugin] Photoshop plugin ignores channel selection and always export everything
  • [Layers] Anchors break when copy/pasted across Texture Sets
  • [Layers] Some anchor's references cannot be restored if broken
  • [Shader] pbr-coated secondary roughness parameter is broken
  • [Steam] Version checker pop-up shouldn't be visible at launch