A new hotfix release is now available for Substance Painter.
Important: Several common crashes experienced by AMD Radeon users can be fixed by updating the Radeon driver to the latest Adrenalin release from AMD.
Changes
- [Scripting] Export mesh through the scripting API
- [Import] Disable import of unsupported mesh file format (allow only obj, fbx, dae, ply)
- [Log] Indicate more precisely the TDR issue in the log file
Fixes
- Crash if application is closed before resources crawling has finished
- Crash when opening projects with Smudge/Clone tool
- Crash when using redo after an undo of a Shader change in Viewer Settings
- [Engine] Texturing differs between Painter 2017.2 and 2017.4
- [Viewport] Picking on an ID map from an instance samples the wrong color
- [Export] Crash when exporting an invalid normal or occlusion texture
- [Export] PSD files have their groups locked when opened in Photoshop CS6
- [Plugin] Photoshop plugin ignores channel selection and always export everything
- [Layers] Anchors break when copy/pasted across Texture Sets
- [Layers] Some anchor's references cannot be restored if broken
- [Shader] pbr-coated secondary roughness parameter is broken
- [Steam] Version checker pop-up shouldn't be visible at launch